Yes, development continues at a screaming pace with this new release. Thanks to Yutaka Saito, MikeOS now includes a machine code monitor -- you can write and execute programs in MikeOS! Well, providing you can understand hexadecimal... There's a section in the Handbook about the monitor:
... but absolutely no plane crash disasters are included in the open sourcing of SimCity, because our enfeebled, over-sensitive post 9/11 minds might not be able to handle the concept without exploding.
Fresh from being promoted to Editor, my first step was to leave the country - quite a natural one, I think. Still, two weeks in Malaysia followed by two weeks at home eating turkey leftovers is a great way to relax and build up the strength to come back to the office in 2008.
I'm not going to spend too much time wittering on about the place, so let me sum up in a few numbered thoughts:
Yes, you thought that MikeOS 1.0 was perfect -- the absolute pinnacle of computing. But now I've released 1.1, which includes new/updated build scripts for Mac OS X and Windows users, along with new serial port system calls and Handbook improvements. Many thanks to the contributors and testers, and everyone else who has tried MikeOS (over 2,500 downloads so far)!
I've been writing about - and using - Linux and open source software since I joined team LXF at the turn of the century (issue 8, I think) and I've sort of taken the massive contribution that people make to these extraordinary projects for granted. You know, the software is just there and it does what it should, most of the time, and we use it, upgrade, love new features and then forget that it's made by real people.
Anyway, two things happened this week which exposed me to this wonder again.