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LinuxWorld Expo San Francisco

I'm just packing my bags to head off to the above event in San Francisco. I'm not particularly looking forward to the trip, as I'll be spending 11 hours in the air with nothing to read except my passport. There are some nice pictures in there, but the plot is a bit thin.

Linux love-in lovin’

In an effort to convince Future Publishing - the company that produces LXF - that Linux isn't scary, we're going to hold an "I Love Linux" day. We've snagged various laptops and workstations, installed a mix of Linux distros onto them, and on August 31st will setting them up in a meeting room and inviting anyone interested to come along and try it out. The question is, what would they like to see? Games? Web browsing and email stuffage? Office productivity? Or something that they don't already have on Windows? Send in your ideas...

Is this open source Java?

Straight from Sun's PR agency:

On Tuesday 15 August 2006 Sun Microsystems invites you to an open source briefing. We welcome you to join Simon Phipps, Chief Open Source Officer to hear the announcement firsthand.

Of course, they wouldn't say in the email or over the phone just what the announcement was, but I was told "you can put two and two together and make four".

MikeOS 0.11e

I've been in London this weekend, so not much time for coding, although I did a teensy bit of work on MikeOS. It's been a while since I blogged about the status of my "streamlined e-business Web 3.0 platform" (ahem) project -- so here's an update. I think, with this entry, I might be able to convince Graham that writing an OS in x86 assembler is worthwhile! :-)

The NES lives!

In my quest to think up more mini games for Brain Party, I've been looking at the old 8-bit consoles -- a top source of ideas for simple but still entertaining gamelets. Meandering around in Argos last weekend, I came across the N-Joypad, a dinky little battery powered 'TV game' device for the astonishing price of £9.99. Claiming to have 59 games on 'compact discs', the machine's box is plastered with screenshots of basic games with NES-ish graphics, and describes the 'awesome' entertainment contained inside.

100% more brain power

Mike and I have had a busy weekend of... yes, you guessed it: programming! Brain Party is fantastically fun to work with, and, to a growing extent, fantastically fun to play too.

When I posted my last blog entry there were four mini games to play: colour sorting, Dance Dance Revolution, Whack-a-mole and Trout Blaster. It's now five days later and, my friends, we have fifteen minigames that are ready to play. That puts us over a quarter of our way towards our launch goal of fifty minigames!

King of Cool

That is a compliment indeed coming from Andrew Gregorian Chant Esq. Although I must admit, Mike does look great in his suit - more Don Corleone than Don Johnson I reckon. Mike also has a strange look in his eye that reminds me a little of the Rabbit of Caerbannog



I still wear my Linux Format T-shirt with pride. Oh yes!

Mike-ami Vice

Mike, like many geeks I fear, usually wears all black; is very sunshine-averse and seems to subsist on a diet of jalapeno crisps, burgers and beer. Not only does he remember a host of obscure eighties computer games, he can tell you who wrote the music; he's even writing his own operating system. In machine code.


Rather than go out into the sunshine during my lunch break, I did some Brain Party hacking. Fixed some bugs, added the code to make windows movable by clicking on the titlebar and dragging, and, in 20 minutes flat, wrote a Trout Wars minigame in 128 lines of code.

Brain Party minigame: Trout Wars returns!


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